SERVER 2122
Server 2122 · Season 2

2122 Season 2 Map

AP3X coordinated Season 2 map
12alliances in the plan
23daily map snapshots
120territories assigned on the final day
168map territories available outside Capital

Final map and alliance results

Final Season 2 map
2122 is oriented to the north. Every alliance keeps its own fixed colour.
Tap a tile to see its coordinate and owner.
NORTH · Server 2122 sideCAP · Capital
Alliance Final territories Dig sites Cities Coordinate system Unique territories held during plan

Server map by day

Tap a tile to see its coordinate and owner.

Your alliance map and instructions

Pick an alliance and an action day.

Tap a tile to see its coordinate and owner.
Capture
Release
Hold from previous day

How this plan is used

The map is a coordination tool, not a prediction.

1shared Server 2122 plan
23day-end ownership checkpoints
12alliances with assigned routes
AP3Xplan coordinator

Season 2 Servers

Faction servers are marked Our faction.

2143
xBSx · uNiT · KORW
Our faction
2122
ap3x · ZERO · Rfta
Our faction
2140
meoo · Oopz · RA1N
2132
ASA2 · SERE · ABD1
Our faction
2139
GNOP · WHMO · CHPT
2117
ZTPA · EGAX · CYB
2129
CrE · RlOT · AYTX
Our faction
2133
DKND · AU88 · SNYT
Faction rule of thumb: do not waste attacks, plunders, trains, trucks or tasks on partner servers.

Map Disclaimer & Season 2 Coordination

This map is a strategic plan, not a perfect or final layout. Territory assignments, routes, borders, and alliance positions may change throughout Season 2 based on map conditions, diplomacy, activity, and overall strategy.

Use this map as our current guide and expect adjustments as the season progresses.

Before Taking Land

If you are unsure about land, positioning, your route, or what to do next, contact someone from one of the Top 4 alliances before making a move.

If your alliance is not currently shown on the map, WAIT. Do not recapture or claim land until space is clearly available and you have confirmed that your move will not interfere with another alliance's territory or route.

Always double-check before moving. Taking the wrong land may interfere with the overall plan and could result in your alliance being forcefully relocated.

WAIT → CHECK → CONFIRM → MOVE

WAITWait until the space is clear.
CHECKCheck the latest map and your planned route.
CONFIRMConfirm with your group or a Top 4 alliance if there is any uncertainty.
MOVEMove only after you know the land is available.

When in doubt, do not move. Ask first.

Quarter Coordination Groups

Each ¼ of the map contains 3 alliances. The three alliances in each quarter should create a shared group chat and stay in communication throughout Season 2.

Use these chats to coordinate land captures, routes, borders, timing, positioning, and any changes to the planned layout.

TOP LEFT
GUAC · KSM · 2122
TOP RIGHT
RFTA · 8NDT · BRFF
BOTTOM RIGHT
AP3X · LION · GRIT
BOTTOM LEFT
S1HT · EPMX · ZERO
Communicate with your quarter before making any move that could affect another alliance's route or territory.

WAIT → CHECK → CONFIRM → MOVE